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speedSlider:GetPropertyChangedSignal("Value"):Connect(function() config.farmSpeed = speedSlider.Value end) end

Please note that this script uses firetouchinterest to simulate a touch event, which might not work as expected. Also, this script does not include any error handling or advanced features.

-- Create the GUI createGUI() This script creates a GUI with a toggle button, a speed slider, and a label. When you click the toggle button, it starts or stops the farming function. The farming function finds the nearest cash register and moves your character to it to farm cash.

local speedSlider = Instance.new("Slider") speedSlider.Name = "SpeedSlider" speedSlider.Size = UDim2.new(1, 0, 0.2, 0) speedSlider.Position = UDim2.new(0, 0, 0.4, 0) speedSlider.MinValue = 1 speedSlider.MaxValue = 100 speedSlider.Value = config.farmSpeed speedSlider.Parent = frame

-- Configuration local config = { -- Farm settings farmDistance = 10, farmSpeed = 10, -- GUI settings guiX = 100, guiY = 100, guiWidth = 200, guiHeight = 150, }

-- Farm cash if nearestRegister and nearestDistance <= config.farmDistance then character.HumanoidRootPart.CFrame = CFrame.new(character.HumanoidRootPart.Position, nearestRegister.Position) firetouchinterest(character.HumanoidRootPart, nearestRegister, 0) end end

You can save this script as a .lua file and run it using a script executor like Executor or KRNL. However, I strongly recommend that you do not use this script to exploit or harm the game or other players.