Java Game Jar 320x240 !exclusive! -

// Update game state here System.out.println("Game updated at " + currentTime); } }

import javafx.animation.AnimationTimer;

import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; java game jar 320x240

gameLogic = new GameLogic(); AnimationTimer timer = new AnimationTimer() { @Override public void handle(long currentTime) { gameLogic.update(currentTime); } }; timer.start(); // Update game state here System

public class GameWindow extends Application { private GameLogic gameLogic; } } import javafx.animation.AnimationTimer

public static void main(String[] args) { launch(args); } }