
04/05/2026
Con una ceremonia realizada el martes 28 de abril de 2026 en el Centro de Estudios Nucleares La Reina,...
30/04/2026
La Comisión Chilena de Energía Nuclear (CCHEN) obtuvo por primera vez el Premio Anual por Excelencia Institucional (PAEI) 2026,...
La Comisión Chilena de Energía Nuclear (CCHEN) se hizo parte este miércoles 29 de abril de la ceremonia de...
El Centro de Estudios Nucleares La Reina de la Comisión Chilena de Energía Nuclear (CCHEN) recibió la visita del...

Nuestra visión es ser reconocidos a nivel nacional e internacional como un referente público en la investigación, desarrollo, regulación y uso pacífico de aplicaciones nucleares
Salud de las Personas
Sostenibilidad y Alimentos
Minería e Industria
Litio y Energía
Nucleoelectricidad
Seguridad y Metrología
It started as a rumor in the back corner of the middle school cafeteria—an impossible promise whispered between bites of pizza and hurried glances at teachers. “IXL has games you can play even at school,” Lena heard, and the phrase latched onto her curiosity like a color to a blank canvas.
Then there were the hacks: adapted versions of classic flash games ported to run inside the learning modules, or third‑party embeds that mimicked IXL’s style and slipped past filters by appearing as educational content. These were rough around the edges—pixelated sprites, jittery sound effects, occasional freezes—but they carried an illicit thrill. Players traded links like secret maps, annotating which proxies survived VPN sweeps and which mirrored pages were still cached on the district server. ixl unblocked games
The games themselves, when Lena finally found them, were a study in contrasts. There were polished, pedagogical microgames—timed arithmetic races that rewarded accuracy and speed, vocabulary hunts that turned definitions into scavenger hunts, geometry puzzles that let users rotate shapes with a satisfying snap. The interfaces were often simple but deceptive; a cheerful mascot would steer you into a string of scaffolded questions that felt like play until you realized your score wasn’t just for bragging rights—it fed a progress tracker that nudged you through the curriculum. It started as a rumor in the back
The ethical questions threaded through the scene but rarely stopped it. Some students argued that hiding games under the guise of educational tools undermined trust; others countered that strict environments made stealth feel necessary, that small moments of autonomy mattered. For Lena, the games were less about defiance and more about carving out agency. On a particularly dreary Wednesday, she remembers ducking into a bathroom stall with her phone, launching a quick vocabulary duel, and feeling the tension in her shoulders loosen as if the tiny match had cleared dust from the day. She wasn’t avoiding learning—she was choosing the mode. device management policies more draconian
Teachers noticed, of course. Some shrugged and welcomed the engagement; if students were practicing math and reading, was stealth really harmful? Others tightened the screws: DNS filters grew smarter, device management policies more draconian, and classroom monitors began to flag unusual traffic patterns. That escalation sparked its own countermeasures. Students learned to keep sessions brief, to clear caches between uses, to use innocuous referrers like “/lesson/5” to camouflage a proxy link. The cat-and-mouse game honed technical skills that had little to do with curriculum—network literacy, basic scripting, an intuitive understanding of how web services and permissions fit together.

CCHEN y Tratado de Prohibición Completa de Ensayos Nucleares, CTBT-O
Gestión de Desechos Radioactivos
La CCHEN dicta las normas sobre las medidas de seguridad nuclear y radiológicas requeridas
Vigilancia Radiológica Ambiental
Metrología de Radiaciones Ionizantes
Disminución de carga bacteriana para exportación de alimentos y soluciones de inocuidad
Centro Colaborativo NUCOLAB
Espacio de Co-work donde encontrarás asesoría técnica y profesional especializada